When people think of the term game, they often tend to associate it with recreational fun. Today there are several different types of games, anything ranging from but are not limited to the traditional board games as well as video games. However, gaming can be used to help stimulate thought, teamwork, and critical thinking skills, all in which would help to further student’s learning abilities. James Paul Gee, a professor and author, comments of the advantages of video gaming saying, “The fact is when kids play video games they can experience a much more powerful form of learning than when they’re in the classroom. Learning isn’t about memorizing isolated facts. It’s about connecting and manipulating them.” Not only are video games as well as other types multiplying the amount of educational games produced each year, but more and more studies have started to show their educational benefits by integrating these within classrooms across the nation. Try to decide upon a favorite game of your own, within reason. Is there anything that you have learned from that game that benefits you as a student or even a particpant of society? (research your game and see if there are any documented benefits the game has to offer) Is there any way that you would incorporate that into your future classroom? If so, how will you incorporate it and why? If not, then please explain your reasoning.
~Ashley